Standardised European score notation system

The European national governing bodies agreed on a standardised system for reporting match results. This system will be used at the German Championship for the first time.

The European Committee within the International Quidditch Association includes all European national governing bodies (NGBs). It is the site of cooperation with our colleagues from all over Europe to jointly decide on international gameplay and standardised rules and regulations. The latest regulation in this context refers to the notation of match results. So far, each organisation and national body was free to use which ever system they seem fit, leading to a variety of schemes. The new standardisation means that all European NGBs will use the same system, referred to as the "Catch/No catch System".

The Catch/No catch System will be used for the first time at the German Championship this weekend. Here is an overview by the European Committee on how the system works:

Overall points will be written out by adding up all points and listing them in a certain number. If a team for example managed 8 goals and caught the snitch, that will lead to a total of 80+30=110 points, just like you’re used to.

There are two types of symbols: a symbol for catching the snitch during a certain game period, the asterisk (*), and one for not catching the snitch during a certain game period, the degree symbol (°).

The number of game periods (regulation time, overtime, second overtime) is denoted by the amount of symbols after said points. If the game consisted only of regulation time (most quidditch games), there will only be one symbol per team (meaning two in total for the entire score notation). If there was both regulation time and overtime, there will be two symbols per team. If the game proceeded all the way to second overtime, there will be three symbols per team.

A couple of examples:

Game 1 was a fairly regular game which did not proceed to overtime. Team A scored 7 goals and caught the snitch, Team B scored 9 goals, meaning that the final score is noted as:
             Team A 100* – 90° Team B

During a game in which there was no overtime, the score notation may be simplified to the notation we have been regularly using in the past by leaving out the degree symbol (°). As such, a simplified notation for game 1 would be Team A 100* – 90 Team B. This is the only instance in which the degree symbol can be left out.

Game 2 went to overtime after Team A scored 7 goals and caught the snitch, with Team B having 10 goals. In overtime, neither team managed to catch the snitch, and overtime ended after 5 minutes with Team B having managed a single goal, which results in the final score:
             Team A 100*° – 110°° Team B

Game 3 imagines Game 2 a little more complex. Let’s assume both teams managed to score a single goal in overtime, meaning after 5 minutes the score would still be tied. The game now proceeds to second overtime. Team B manages to catch the snitch before either team scores, ending second overtime, which brings the game’s final score to:
             Team A 110*°° – 140°°* Team B

As you can see from the examples above, the score notation will always clearly show how many periods a game had, regardless of whether or not a snitch was actually caught in said period, eliminating the need for additions like "(OT)".